So Civilization 6 has come out with an expansion. As a long time Civ fan (okay, a long long long time fan), I must say I’m happy so far. I’ve dropped a bunch of hours on it in the last two or three days, and I’m still finding little things that I didn’t expect that make me extra happy.
They've added in a bunch of new civs or leaders: Mapuche, Mongolia, a different leader for India, Scotland, Cree, Zulu (yay they're back), Korea, Georgia, Netherlands. Some of these i had to look up on wikipedia, to find out why they got to lead a civ. Some cool people out there, i love you history.
I find this series endlessly entertaining, which is probably why I'm approaching 400 hours played in this particular iteration. All the others have been similar, although I don't really have measurements for all of them :) Few games give you the tools of history and let you loose to do as you please. Plus, I play all those others too.
Aside from me, if you like pretending to be a historical leader, or think you can do it better, game might just be to your liking.
Everything looks good in glorious DX12. Little building animations, combat unit attire, the water. You spend a lot of time zoomed out of course, because strategy game and all, but sometimes it's just nice to zoom in on that wonder, or that combat, to see the little things - gunsmoke, waterfalls, lights, fountains, palm trees.
So I was playing Cree the other day, one of the new Civs. Shout out to Poundmaker, seems like he was a cool guy. Anyway, not really paying attention to sound, but could hear noise. Turn it up a little, it's native chanting and drum banging. Kinda cool. Nice to have to music for your civ. Until you encounter Scotland, or Australia. I don't know if it's a glitch, but if either is in view all you hear is bagpipes or waltzing matilda. Over and over. Good stuff, in moderation.
Otherwise, sound is good. Units have their own attack sounds, depending on how they do things. Rockets swoosh, guns bang etc.
Hardly an original game, this being number 6, the creators still seem to bring fresh new ideas and ways of doing things to this old franchise. Not every decision is popular with the community, but I for one enjoy the changes.
While the game is relatively easy to play and does come with a tutorial, it can be hard to master, especially on the higher difficulty settings. Multiplayer is a different kettle of fish altogether.
"But Mum, just one more turn!" Yes. In two more turns i'll have this wonder built, or i'll be ready for war, or or or. Damn you, turn button. This series has always kept me up late, playing just one more turn. Can be totally addictive.
In conclustion, this expansion has made me pretty happy. I liked Civ6 already, aside from some little annoying things. Main example: say you were 1 turn from finishing a world wonder, and some other Civ got there first, you'd lose all that production instantly, like your city had sat idle for 10-30 turns. Now you get a portion of the spent production back, yay! Another thing I didn't expect, and haven't seen since Civ4: paradrop. One of the units in Civ6 can now paradrop, which is awesome. Fits the unit 100% too. Play it. Do it now. It's only one more turn.