Games Workshop has been a gaming juggernaut across multiple forms for decades, with the Warhammer setting as a guaranteed earner for the company year after year.
Over the years there have been many video game implementations and adaptations of the Warhammer properties, though nobody has ever quite managed to successfully capture the vast armies and tactical warfare of the tabletop wargame itself in a digital form.
Most recently the Warhammer fantasy setting was brought to us as Warhammer: Mark of Chaos, a Real Time Strategy (RTS) offering developed by Black Hole Entertainment and published by Namco Bandai Games in 2006 with the Battle March Expansion and console port in 2008.
Aside from RTS on console being a poor fit generally, even the PC version of Mark of Chaos was met with a luke warm reception, either despite or perhaps because of the design decision to make a resourceless battle game more akin to Warhammer tabletop battles and with less in common with the more successful RTS titles on the market.
Elsewhere in the RTS market, the Total War franchise from Creative Assembly is onto its 9th major title, having made a successful name for itself as a highly tactical historical battlefield war game without real-time resources, sitting somewhere between traditional RTS titles and turn-based strategy empire builders such as Sid Meier’s Civilization.
It is the large scale battles with real-time tactics that make the Total War franchise a potentially brilliant fit for Warhammer, and with this first announcement trailer we can now officially look forward to a Creative Assembly and SEGA implementation of the classic Games Workshop property in Warhammer: Total War.
Are you excited for Warhammer: Total War? Are you worried that the fantasy setting won’t translate well? Let us know in the comments or on social media.